Wednesday, January 16, 2019

Just sitting and playing games for one evening, the gamers earned 50 billion to donate to charity

These players have earned more than two million dollars for charity through playing Super Mario Odyssey.
On Friday, a group of gamers hosted a Stream charity donation on Twitch called Awesome Games Done Quick (AGDQ). Gamers will break the game with the fastest speed possible. The proceeds will go to the American Cancer Prevention Foundation. On Saturday night, they reached two million dollars, and the crowd began to become crazy.



The amount reached a milestone of two million dollars, when Bayleef player was racing in Super Mario Odyssey. This thrilling game lasted more than 3 hours, Twitch chat started to donate, only $ 5 each time and the number started to increase dramatically.

The commentators are undoubtedly the people who have made the first contribution to this charity program. They "ask for money" very cleverly and gracefully: "Donate $ 5 if you love anime" or "if you think our players are down ... please donate $ 5" .

Even the commentator described a meal at McDonald's. This annoyed Bayleef. He played Mario for 3 hours in a row, and is in the game of Lunch Kingdom. Certainly, Bayleef's stomach was extremely fierce.
The donation amount reached the milestone, before Bayleef entered the Darker Side of the Moon, an extremely difficult stage in Super Mario Odyssey. The audience cheered and counted each step of the increase in Twich Chat.


Bayleef has won 500 moons, the goal set from the beginning. His achievement is 3: 21: 12.9 and more than two million dollars for charity.

Like every year, AGDQ ended with Super Metroid. There is always a special donation in Super Metroid Save or Kill The Animal. This year is Save The Animal. Players can rest for another 6 months until Summer Awesome Games Done Quick starts.

[Review] The Eternal Castle Remastered - Nostalgic and lost

The Eternal Castle Remastered will probably give you an initial impression without being light, but just dig deeper than the eye-catching CGA graphics and synth-filled background sound, the game is nothing more than a letter Love is somewhat smelly to the early adventure games.

Don't expect anything to stand out from The Eternal Castle Remastered other than impressive graphics and sound.



If you try to see what The Eternal Castle in 1987 is, there's a high chance that you won't find anything. This nostalgic game, according to the manufacturer's words, was remade based on an early video game that had long since disappeared. Basically the Playsaurus publisher gave the game a completely new game, but was inspired by screen games like Another World or Flashback.

And that inspiration exists in every corner of The Eternal Castle Remastered. From hard-to-read fonts to hard-to-play gameplay, this three-person development game provides a true experience of cross-screen adventure games in the early 90s.
It was after the collapse of modern society. You play the role of a ship traveler who drops a ship to a strange planet and needs to find a way to escape. To be fair, the story of The Eternal Castle Remastered is simply an excuse for the game to show graphics and gameplay, not really leaving much of an impression.



The real bright spot lies in the look. Only with the main 16 colors of the old CGA, The Eternal Castle Remastered is a stylized style, also the classic style of the previous adventure games, but don't forget to add modern elements. Each frame is drawn in an extremely carefully calculated way, so even with a limited number of colors, you will probably never be confused or unable to distinguish objects. Along with that is the extremely smooth movement of characters and objects that make the art of satisfaction of The Eternal Castle Remastered raised to new heights. Not to mention the soundtrack full of fictional synth is cleverly integrated in each scene enough to appeal to the most fastidious retro believers.

But in contrast to the impressive graphics and sound platform, the gameplay of The Eternal Castle Remastered is not the same. Like any other horizontal screen game, your character will move left and right, bend down to hide and kick to defend. Sometimes the game offers you melee weapons and guns, but very limited. This makes the gameplay of The Eternal Castle Remastered really more challenging.

Reasonable challenge or difficulty will make many games more attractive, typically Dark Souls or Cuphead, but that's definitely not The Eternal Castle Remastered. You will die, a lot, but most of it is not your fault, but the less sensitive control system and gameplay mechanisms are never explained clearly. Just jumping from one point to another has very high latency due to waiting for the animation, or as a sneaky mechanism by bending only sometimes works. This is to include the battle system that can impress the initial depth (there is a physical bar for you to adjust the action yourself), but ultimately still refers to the panic attack button.



Of course that did not stop The Eternal Castle Remastered from having a rather creative level design. There are all three levels (if you don't include a brief opening), you'll need to complete any order to get to the last level. The plus point in this section is that their design is quite diverse, from the abandoned graveyard to the territory of the barbarians. Going through levels that are meticulously drawn are always memorable experiences.
The Eternal Castle Remastered will probably give you an initial impression without being light, but just dig deeper than the eye-catching CGA graphics and synth-filled background sound, the game is nothing more than a letter Love is somewhat smelly to the early adventure games.

Summary:

Advantages:

+ Impressive graphics reminiscent of the Another World or Prince of Persia

+ The fictional synth music of the 80s

Defect:

+ Some gameplay elements are not explained clearly or simply do not work

+ The system fights one color and lacks uniformity

Score: 6.5 / 10

Related post you may also like: Released less than a few hours, Onimusha: Warlords was cracked completely

Released less than a few hours, Onimusha: Warlords was cracked completely

For many people, this is not uncommon when this game does not use Denuvo, the world's leading game security system.


It was less than a day after its debut, Onimusha: Warlords was completely cracked. For many people, this is not uncommon when this game does not use Denuvo, the world's leading game security system.
Since its launch in late 2014, Denuvo has become a real nightmare for the community of developers working in game crack groups. Although it is impossible to prevent cracking of crackers, Denuvo has minimized this situation. Take for example the newly released blockbuster Assassin’s Creed: Origins, with Denuvo's protection, this game has stood firm for more than 3 months before being subjugated.

For Onimusha: Warlords, this is a remake of the original game released on the PlayStation. In the past, Onimusha started and ended on the PlayStation 2, with three main titles and a few spinoffs (along with a game on the web browser that is best not to be mentioned). Onimusha: Warlords takes the feudal Japanese context with you playing the role of a warrior using katana, Samanosuke Akechi, when he begins to rescue a princess.

At the present time, the debate between copyright gaming or crack is still going on and is not over. In front of that situation, supporting or opposing game, copyright game or crack, it all depends on the opinion of each person.