Showing posts with label The Eternal Castle Remastered. Show all posts
Showing posts with label The Eternal Castle Remastered. Show all posts

Wednesday, January 16, 2019

[Review] The Eternal Castle Remastered - Nostalgic and lost

The Eternal Castle Remastered will probably give you an initial impression without being light, but just dig deeper than the eye-catching CGA graphics and synth-filled background sound, the game is nothing more than a letter Love is somewhat smelly to the early adventure games.

Don't expect anything to stand out from The Eternal Castle Remastered other than impressive graphics and sound.



If you try to see what The Eternal Castle in 1987 is, there's a high chance that you won't find anything. This nostalgic game, according to the manufacturer's words, was remade based on an early video game that had long since disappeared. Basically the Playsaurus publisher gave the game a completely new game, but was inspired by screen games like Another World or Flashback.

And that inspiration exists in every corner of The Eternal Castle Remastered. From hard-to-read fonts to hard-to-play gameplay, this three-person development game provides a true experience of cross-screen adventure games in the early 90s.
It was after the collapse of modern society. You play the role of a ship traveler who drops a ship to a strange planet and needs to find a way to escape. To be fair, the story of The Eternal Castle Remastered is simply an excuse for the game to show graphics and gameplay, not really leaving much of an impression.



The real bright spot lies in the look. Only with the main 16 colors of the old CGA, The Eternal Castle Remastered is a stylized style, also the classic style of the previous adventure games, but don't forget to add modern elements. Each frame is drawn in an extremely carefully calculated way, so even with a limited number of colors, you will probably never be confused or unable to distinguish objects. Along with that is the extremely smooth movement of characters and objects that make the art of satisfaction of The Eternal Castle Remastered raised to new heights. Not to mention the soundtrack full of fictional synth is cleverly integrated in each scene enough to appeal to the most fastidious retro believers.

But in contrast to the impressive graphics and sound platform, the gameplay of The Eternal Castle Remastered is not the same. Like any other horizontal screen game, your character will move left and right, bend down to hide and kick to defend. Sometimes the game offers you melee weapons and guns, but very limited. This makes the gameplay of The Eternal Castle Remastered really more challenging.

Reasonable challenge or difficulty will make many games more attractive, typically Dark Souls or Cuphead, but that's definitely not The Eternal Castle Remastered. You will die, a lot, but most of it is not your fault, but the less sensitive control system and gameplay mechanisms are never explained clearly. Just jumping from one point to another has very high latency due to waiting for the animation, or as a sneaky mechanism by bending only sometimes works. This is to include the battle system that can impress the initial depth (there is a physical bar for you to adjust the action yourself), but ultimately still refers to the panic attack button.



Of course that did not stop The Eternal Castle Remastered from having a rather creative level design. There are all three levels (if you don't include a brief opening), you'll need to complete any order to get to the last level. The plus point in this section is that their design is quite diverse, from the abandoned graveyard to the territory of the barbarians. Going through levels that are meticulously drawn are always memorable experiences.
The Eternal Castle Remastered will probably give you an initial impression without being light, but just dig deeper than the eye-catching CGA graphics and synth-filled background sound, the game is nothing more than a letter Love is somewhat smelly to the early adventure games.

Summary:

Advantages:

+ Impressive graphics reminiscent of the Another World or Prince of Persia

+ The fictional synth music of the 80s

Defect:

+ Some gameplay elements are not explained clearly or simply do not work

+ The system fights one color and lacks uniformity

Score: 6.5 / 10

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