Showing posts with label Xbox One. Show all posts
Showing posts with label Xbox One. Show all posts

Thursday, January 17, 2019

Resident Evil 2 Remake: Experience 30 minutes of Demo launch

More creepy, shooting more hands and more difficult Zombie is what Resident Evil 2 Remake gives players in 30 minutes Demo.

As everyone knows, starting on 11/01/2019, Resident Evil 2 Remake has allowed players to experience 30 minutes of free trial on PC, Playstation 4 and Xbox One. Actually, the demo, Capcom, is just for players to experience directly a piece of gameplay that they have announced before, without revealing any more information.

The demo of Resident Evil 2 Remake allows the player to control the main character as Leon when he first arrives in the Raccoon, the scene is chosen as the police station that has been completely invaded by the Zombie. Players will be tested through mechanisms such as new angles, free-sighting modes and familiar zombies. The plot mainly revolves around Leon when he is saved by Marvin, taking out some old riddles and giving a little introduction to what will appear in the main game.
In fact, if you play normally, the duration of 30 minutes is just enough for you to experience 100% of the demo part of the game (Game Game runs out of 22 minutes), so there is no need to plug up and run in time. Where, if there is anything, we can still try again from scratch with another free account. One more thing to note is that this Resident Evil 2 demo is limited to only one route, everyone will follow an identical route that Capcom has prepared, so there is no need to worry about the lost way. Miss the item.

Then now the new points of Resident Evil 2 Remake that we can see through the demo, the first is the automatic aiming mechanism in the original has been replaced by the free view like the Resident Evil 4 good part 5, 6. This is an extremely important change by the zombies who are bitching their dogs abnormally, to make it easy to understand, the fastest way to kill is to shoot at everyone's head - but also to 4 - 5 bullets in the middle of the forehead are enough to see off a Zombie on the way.

The physical mechanism that Capcom advertises is that it is quite realistic to shoot at a broken part, you can shoot your hands, break your legs or cut some holes in Zombie chest. But basically everyone chooses to shoot in the head, because other places are like scratching the bodies of these living beings, only consuming bullets. Leon will have a dagger in his body, it has the effect of stabbing to temporarily push the flood of zombies if unfortunately they grab it, note that if hugged from behind, this is not usable. After the stabbing is complete, the knife will be plugged into the Zombie, must proceed to withdraw it if you want to use it.

The angle of death also turns into a horizontal shoulder from behind, this is important because of 2:

- You will not be able to observe behind the back as easily as the old version, especially when going up and down stairs or stuck corners, in the Resident Evil 2 Remake demo, the writer has been caught several times by Zombie for this case.

- Interaction with a somewhat ambiguous environment, such as important objects will show traces but must approach to bring the camera in its right place to interact, this is when the chase Zombie wants to open the door then it is true.

Shooting mechanism in Resident Evil 2 Remake is not much different from the 5 or 6 versions, changing now that when moving the fly head will be wider and stand still, it is easier to shoot. One more thing is that the Zombie bites harder, calculates it correctly, probably about 4 to 5, enough to see Leon off the road. High probability is in the Resident Evil 2 Remake demo to make the default difficult, but that was hard enough.

In addition to Zombie, Resident Evil 2 Remake does not appear any other creature, Licker is mentioned but not seen. The small details such as the healing spray, the medicinal plants and the matching system (combine) the item remains the same, generally everyone who loves the old version can be assured because Resident Evil 2 Remake has done the right thing there.

The graphics part of Resident Evil 2 Remake in this demo is exactly what Capcom advertised, shaping the character and the Zombie crowd are very beautiful and detailed. The game is now horrible, not rambo like the 5 or 6, the narrow and dark hallway is like a button jar, while Leon has exactly one blind dark flashlight. The angle behind the back makes it more painful, when the zombies can get out of any corner that the player can't see.

The audio part is also quite impressive, you will hear the creepy sounds of moans, the hands and feet rubbing against the iron door, the chirping or lethargy of the zombies as they move. Resident Evil 2 Remake has done the best thing is to create the atmosphere of a survival horror game, with stronger zombies, fewer bullets, limited viewing angles for players ... making it much more frightening than with what everyone has seen. Hold the hand to press and play to see the prayer.

Overall, after 30 minutes of playing Resident Evil 2 Remake, Gogy Game feels that this is a great game, Capcom seems to go right after the rubbish they created over the years with this legendary series. Of course, this is just a demo, but we have to wait for the official launch, but temporarily, we can trust this game.

Resident Evil 2 Remake will officially launch on 25/01/2019, now you can still download its free demo until January 31.