Showing posts with label Chucklefish. Show all posts
Showing posts with label Chucklefish. Show all posts

Thursday, January 17, 2019

The big Chucklefish plays when mimicking the legendary Tearing Saga in Wargroove

After recreating Harvest Moon in the form of Stardew Valley, Chucklefish now plans to play loudly when the whole liver shakes up the legendary battle of Tearing Saga.


Speaking of Chucklefish, before 2016 there were not many people who knew the small London-based studio, but only with Stardew Valley's success, at a time if anyone did not know the Eel, that was the lost. post so. After eating the same farm management game in the mines, Chucklefish believed that it was time for them to explore a new brand and this time the bad luck they were aiming for was a staging game. Legendary battle of Tearing Saga.

At first glance at Wargroove, it can be said that the game's play style is similar to Tearing Saga to 80%, from the way of deploying on the map, displaying 1v1 when the two soldiers touch each other until the fighting style, all will causing those who experience Nintendo products to utter astonishment "What the hell is this?" in the first look at Wargroove's trailer. Of course, the character design and visualization style of the game is completely different from Tearing Saga when pursuing modern art trends through pixel art graphic style.

As for Chucklefish, the company also introduced that Wargroove is a turn-based strategy game in which players can freely explore the open world as well as defeat powerful enemies. With 12 strong generals with each campaign, different army and personality, gamers must be quite headache to choose when experiencing the game during the first fire test. Besides, the multiplayer part of Wargroove is also taken care of very carefully when players choose co-op or challenge other players in the world.

The element of Stardew Valley's localization that has been promoted by Chucklefish has been strongly promoted when it was announced at the official launch Wargroove will support 10 languages and that is not the final number. In particular, Wargroove will support English, German, Spanish, French, Italian, Portuguese, Brazilian, Russian, Japanese, Simplified Chinese and traditional Chinese at launch. . Some other popular languages will be reviewed for updates based on community feedback later.

For those who love custom maps in strategy games, Wargroove guarantees that they will not disappoint them with the tools that allow you to customize the map freely. Do you remember the style for the main characters to interact with each other, after the relative intimacy level will launch the drama mission and the result depends on the conversation which is the specialty of Tearing Saga? Wargroove will have that too, but they take another important step when they give gamers the freedom to set up such dramatic quests in the self-created map. It sounds interesting, but this is only a unilateral promotion from Chucklefish so wait until the game launches to know exactly what percentage is true.


Wargroove is expected to launch gamers in the first quarter of 2019 on PS4, Xbox One, PC and Nintendo Switch. If you are still feeling anxious about following this turn-based strategy game, you should know that Wargoove has also received the support of Shloc, the development team that has participated in projects like Dragon Quest series, Ni No Kuni : Wrath of the White Witch, The Last Guardian, and Yokai Watch.

Link Steam: https://store.steampowered.com/app/607050/Wargroove/

Minimum configuration:

OS: Windows 7
Processor: Core i3 or
Memory equivalent: 2 GB
RAMGraphics: VGA OpenGL support 3.3
DirectX: Version 11
Storage: 1 GB available